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Design, develop, and test embedded software for body, thermal, lighting, and door functions of the Zoox vehicle
Create software requirements, design documentation, test plans, and other supporting documentation
Work cross-functionally with vehicle engineers, controls engineers, electrical engineers, validation engineers, and other experts to ensure a seamless and highly-automated experience for the Zoox vehicle
Integrate supplier sub-systems into the Zoox software stack
Contribute to all phases of the software development cycle including prototyping, requirements capture, design, implementation, and validation
Bachelor's or Master's degree in Electrical and Computer Engineering, Robotics, Computer Science or equivalent experience
1+ years of experience developing real-time embedded software for distributed electro-mechanical systems
Strong C++/C programming experience and object oriented programming
Experience with embedded micro-controllers and/or microprocessors (ARM, PowerPC or equivalent)
Understanding of various sensors, motors, actuators
Hands-on experience with hardware bring-up and system debugging
Basic knowledge of control systems for electromechanical systems
Experience with CAN, LIN analysis, and debugging tools (PCAN, CANalyzer, CANape, etc.)
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Check AI displacement risk, transferable skills, and career alternatives for Embedded Software Engineer - Body Systems
The Embedded Software Engineer - Body Systems position at Zoox is based in Foster City, CA. This is an on-site position.
The Embedded Software Engineer - Body Systems position at Zoox is a Full time role.
The Embedded Software Engineer - Body Systems position at Zoox requires 1+ yrs exp.
Key skills for the Embedded Software Engineer - Body Systems position at Zoox include: c++.